

Each subsequent time you update FNIS behavior, you must open Overwrite and drag the new files back to this mod. You will then need to check it to enable it.
#SKYRIM FNIS FOR USERS BEHAVIORS GENERATED MOD#
This will create a new mod listing in the left pane for the FNIS generated files. Right-click Overwrite and select Create Mod, name it FNIS Output and click OK. Click the button and wait for a message to appear in the window stating 'X animations for Y mods successfully included.'.Īfter closing FNIS, there will be files in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending) created by FNIS.In the Available Patches at the bottom of the window, check the box adjacent to 'SKELETON Arm Fix'.Combined with XP32 Skeleton and Dual Sheath Redux, Fore's New Idle System allows users to place swords, daggers, and shields on the Player Character's back instead on the hip and arm. Once FNIS is installed and set up to run inside Mod Organizer, the animation files need to be generated for the skeleton changes and weapon placement to show properly in game. Combined with XP32 Skeleton and Dual Sheath Redux, Fore's New Idle System allows users to place swords, daggers, and shields on the Player Character's back instead on the.

Now each time you want to run FNIS, simply select it from the drop-down menu at top right and click Run. Once FNIS is installed and set up to run inside Mod Organizer, the animation files need to be generated for the skeleton changes and weapon placement to show properly in game. In the window that opens, type FNIS for the executable name.Right-click the GenerateFNISforUsers.exe file and select.Then expand the GenerateFNIS_for_Users folder. Locate the tools folder and expand it.

Since you must launch FNIS through Mod Organizer in order for it to recognize your mods, add FNIS to the list of executables by doing the following: Disregard this mod if Dual Sheath Redux was not installed. For STEP, this applies to Dual Sheath Redux, which is listed in the Patches section of the Guide. Users only need to run this mod if also using the Maximum Skeleton Extended, or other mods that support/require it.
